PoseRay 3.8.14 アップ(CRITICAL FIX RELEASE )
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PoseRayアップデート (yosi, 2005/1/7 23:05)
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Re: PoseRayアップデート (yamyam, 2005/1/8 8:21)
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Re: PoseRayアップデート (yosi, 2005/1/8 9:30)
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Re: PoseRay 3.8.5アップ (yosi, 2005/1/24 19:47)
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Re: PoseRay 3.87アップ (yosi, 2005/3/22 16:34)
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Re: PoseRay 3.89アップ (yosi, 2005/6/22 9:47)
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PoseRay 3.8.14 アップ(CRITICAL FIX RELEASE ) (yosi, 2005/8/19 19:45)
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PoseRayV3.8.15 アップ (yosi, 2005/8/29 19:27)
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Re: 操作上の注意 (yosi, 2005/9/2 23:39)
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PoseRay 3.8.18(Build390) (yosi, 2005/11/9 9:00)
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PoseRayV3.9.0 (Build 398) (yosi, 2006/7/19 23:35)
- PoseRayV3.11.0 (Build 436) (yosi, 2008/6/29 22:47)
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PoseRayV3.9.0 (Build 398) (yosi, 2006/7/19 23:35)
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PoseRay 3.8.18(Build390) (yosi, 2005/11/9 9:00)
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Re: 操作上の注意 (yosi, 2005/9/2 23:39)
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PoseRayV3.8.15 アップ (yosi, 2005/8/29 19:27)
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PoseRay 3.8.14 アップ(CRITICAL FIX RELEASE ) (yosi, 2005/8/19 19:45)
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Re: PoseRay 3.89アップ (yosi, 2005/6/22 9:47)
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Re: PoseRay 3.87アップ (yosi, 2005/3/22 16:34)
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Re: PoseRay 3.8.5アップ (yosi, 2005/1/24 19:47)
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Re: PoseRayアップデート (yosi, 2005/1/8 9:30)
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Re: PoseRayアップデート (yamyam, 2005/1/8 8:21)
yosi
居住地: 海が見えん山ばっかりの神奈川県じゃ〜
投稿数: 592
2005/8/18にPoseRay 3.8.14 がアップされました。
http://user.txcyber.com/%7Esgalls/index.htm
今回の更新はCRITICAL FIX RELEASE という見出しがついているように
重要ななバグの修正のようです。前のヴァージョンをお使いの方は更新のほど。
以下が今回の更新内容のリストです。
The window resizing routine was drawing and painting almost simultaneously with different parameters leading to random crashes using NVIDIA 77.72 drivers.
Fixed a bug where resizing the window was not updating the internal FOV value. This leaded to the zoom changing unexpectedly if the window was resized and another main tab was selected.
Polygon triangulation is now done by the OpenGL ® API tessellation functions if possible. This is a better triangulation with better aspect-ratios. It also subdivides better.
Preview reflection fixed
PoseRay checks the version of OpenGL and GLU at the start.
Lights sub-tab was redone to avoid some redrawing issues.
Part of the display list was being erased using the wrong index
All display lists are now checked to exist before being filled
Preview is using glfinish instead of glflush to force redraw
Fixed memory leaks left by not deallocating memory properly
Added OpenGL ® API errors to the warnings
Material settings can be saved from the material editor.
Poser and MTL material import has been consolidated into a single button for simplicity.
Fixed some missing material properties loaded from MTL files created by PoseRay
In the DAZ|Studio import dialog if the camera or lights entries are empty PoseRay will ignore them
Hourglass cursor is now present when saving POV files.
Group boxes were drawn with the wrongly scaled normals
Minimum resolution is now 1024x768. Too cramped with the old size.
http://user.txcyber.com/%7Esgalls/index.htm
今回の更新はCRITICAL FIX RELEASE という見出しがついているように
重要ななバグの修正のようです。前のヴァージョンをお使いの方は更新のほど。
以下が今回の更新内容のリストです。
The window resizing routine was drawing and painting almost simultaneously with different parameters leading to random crashes using NVIDIA 77.72 drivers.
Fixed a bug where resizing the window was not updating the internal FOV value. This leaded to the zoom changing unexpectedly if the window was resized and another main tab was selected.
Polygon triangulation is now done by the OpenGL ® API tessellation functions if possible. This is a better triangulation with better aspect-ratios. It also subdivides better.
Preview reflection fixed
PoseRay checks the version of OpenGL and GLU at the start.
Lights sub-tab was redone to avoid some redrawing issues.
Part of the display list was being erased using the wrong index
All display lists are now checked to exist before being filled
Preview is using glfinish instead of glflush to force redraw
Fixed memory leaks left by not deallocating memory properly
Added OpenGL ® API errors to the warnings
Material settings can be saved from the material editor.
Poser and MTL material import has been consolidated into a single button for simplicity.
Fixed some missing material properties loaded from MTL files created by PoseRay
In the DAZ|Studio import dialog if the camera or lights entries are empty PoseRay will ignore them
Hourglass cursor is now present when saving POV files.
Group boxes were drawn with the wrongly scaled normals
Minimum resolution is now 1024x768. Too cramped with the old size.
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●Blender.org
BlenderFoundation
- Blenderのダウンロード
- 公式チュート等
- 公式マニュアル(和訳)
●ニュース(英文)
BlenderNation
●Blenderコミュニティ
blenderartists.org
●Blender Q&A
- Blender Stack Exchange
●テストビルド
Buildbot(自動生成)
●開発関連
公式開発サイト
Blender開発blog
Blender Wiki