Re: PoseRay 3.87アップ
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PoseRayアップデート (yosi, 2005/1/7 23:05)
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Re: PoseRayアップデート (yamyam, 2005/1/8 8:21)
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Re: PoseRayアップデート (yosi, 2005/1/8 9:30)
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Re: PoseRay 3.8.5アップ (yosi, 2005/1/24 19:47)
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Re: PoseRay 3.87アップ (yosi, 2005/3/22 16:34)
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Re: PoseRay 3.89アップ (yosi, 2005/6/22 9:47)
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PoseRay 3.8.14 アップ(CRITICAL FIX RELEASE ) (yosi, 2005/8/19 19:45)
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PoseRayV3.8.15 アップ (yosi, 2005/8/29 19:27)
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Re: 操作上の注意 (yosi, 2005/9/2 23:39)
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PoseRay 3.8.18(Build390) (yosi, 2005/11/9 9:00)
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PoseRayV3.9.0 (Build 398) (yosi, 2006/7/19 23:35)
- PoseRayV3.11.0 (Build 436) (yosi, 2008/6/29 22:47)
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PoseRayV3.9.0 (Build 398) (yosi, 2006/7/19 23:35)
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PoseRay 3.8.18(Build390) (yosi, 2005/11/9 9:00)
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Re: 操作上の注意 (yosi, 2005/9/2 23:39)
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PoseRayV3.8.15 アップ (yosi, 2005/8/29 19:27)
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PoseRay 3.8.14 アップ(CRITICAL FIX RELEASE ) (yosi, 2005/8/19 19:45)
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Re: PoseRay 3.89アップ (yosi, 2005/6/22 9:47)
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Re: PoseRay 3.87アップ (yosi, 2005/3/22 16:34)
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Re: PoseRay 3.8.5アップ (yosi, 2005/1/24 19:47)
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Re: PoseRayアップデート (yosi, 2005/1/8 9:30)
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Re: PoseRayアップデート (yamyam, 2005/1/8 8:21)
yosi
居住地: 海が見えん山ばっかりの神奈川県じゃ〜
投稿数: 592
PoseRayが2005/3/13に更新されておりました。
主な特徴は以下のようです(英語で失礼します)。
Rewrote the subdivision storage routines using a sparse matrix thus speeding up the process significantly
Subdivision does not weld the vertices automatically anymore.
Added POV-Ray mesh and mesh2 import from POV and INC files.
Dropped UDO import (export is still there) because of addition of POV-Ray import
Added very basic VRML 1 and 2 import.
Fixed material import of DAZ Studio bump size parameter (it changed with DS 0.9.18.6)
Added if a material has a map_refl entry in it PoseRay will make the material reflective
Fixed if two colors were blended by a map changing the color was not refreshing the preview sometimes.
Changed the input dialog to standard Windows components.
Fixed font size issues with some forms
Added back anti-aliasing of saved previews
Made outdoor scene a default in the HDRI simulation tab
PoseRay will ask for camera and light information from PZZ or PZ3 files only.
Open file dialogs will remember the file names if they correspond to the type being openend.
主な特徴は以下のようです(英語で失礼します)。
Rewrote the subdivision storage routines using a sparse matrix thus speeding up the process significantly
Subdivision does not weld the vertices automatically anymore.
Added POV-Ray mesh and mesh2 import from POV and INC files.
Dropped UDO import (export is still there) because of addition of POV-Ray import
Added very basic VRML 1 and 2 import.
Fixed material import of DAZ Studio bump size parameter (it changed with DS 0.9.18.6)
Added if a material has a map_refl entry in it PoseRay will make the material reflective
Fixed if two colors were blended by a map changing the color was not refreshing the preview sometimes.
Changed the input dialog to standard Windows components.
Fixed font size issues with some forms
Added back anti-aliasing of saved previews
Made outdoor scene a default in the HDRI simulation tab
PoseRay will ask for camera and light information from PZZ or PZ3 files only.
Open file dialogs will remember the file names if they correspond to the type being openend.
投票数:2
平均点:0.00
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●Blender.org
BlenderFoundation
- Blenderのダウンロード
- 公式チュート等
- 公式マニュアル(和訳)
●ニュース(英文)
BlenderNation
●Blenderコミュニティ
blenderartists.org
●Blender Q&A
- Blender Stack Exchange
●テストビルド
Buildbot(自動生成)
●開発関連
公式開発サイト
Blender開発blog
Blender Wiki